The “Treachery in Beatdown City" tactical beat ‘em up still needs your help in the final few hours of the Kickstarter campaign! It’s so close to getting funded, but has less than 3 hours to go. The game has an all-new play method (check the link to see what I mean), great character designs (Lisa Santiago already has fan art!), music by Inverse Phase, and even a story that hits a few cultural issues (including corporate corruption, gentrification). We need more games (and developers) like this out there, so lets get this game funded and unleash these three brawlers onto the streets!
E.T. the Extra-Terrestrial
sprite, mini-logo conversion and box work by me
forest background from Night Slashers (Data East)
The final sprite with transparent pants is slightly different from the one posted in last week’s update. These will hit the main ScrollBoss site in this week’s small update.
BTW: Don’t forget to hit the Shantae: Half-Genie Hero Kickstarter and help out if you’ve got the coins to do so!
We wanted to share another featurette on how a game like this gets made. Today, Bannon Rudis will show you his creative process for designing the many fighting moves for the game, including the one pictured below for Paul, the pugnatious boxer. Enjoy!
Here’s the final result!
Cannon-Dancer/Osman (1996) by Mitchell Corp.
The man behind the Strider arcade game, Koichi “Isuke” Yotsui, also worked on this game that plays like a spiritual successor to that earlier arcade hit. The Shinobi-like “smart bomb” attacks are carried over into Isuke’s Moon Diver, one of my favorite digital-only side-scrollers for the PS3 & X-Box 360.
G.I.JOE (1992) by Konami and G.I.JOE: A Real American Hero pt. 4, “Duel in the Devil’s Cauldron” (1983)
Treasure makes some of the finest video games anyone has ever had the pleasure of playing.
I had no idea Treasure had anything to do with #9 and will have to keep an eye out for it in the used game stores I haunt. That’s a great list and thanks for hipping me (and anyone else wise enough to peep the list) on to that game.
Streets of Rage (1991) from Sega.
You can hear that laid-back select screen BGM in your head, can’t you?