Elevator Action, Master System.
That guy’s looking very Lupin the 3rd there.
I finally bought Elevator Action Deluxe yesterday. It plays like a good mix between the original Elevator Action (which is bundled with E.A.D.) and the underrated Elevator Action Returns (playable on MAME, Taito Legends 2 and a rare Sega Saturn port with extra goodies). This game was directed by Yosuke Tsuda, the director of E. A. Returns. This is more of a thinking gamer’s shooter like Gain Ground since plotting your path to the documents and exit is just as important as having a quick trigger finger.
This is a video of the dev team playing the game. It isn’t translated, but you get to see the game in action. You also get a peek at the free monthly DLC characters: A 3-D pixel version of the old E.A. agent, Sayo-Chan (Pocky from Pocky and Rocky), Reiko from Time Gal and Vaus from Arkanoid. Sayo-Chan is ready for downloading now.
The Graphic Generators and Custom Sprite Galleries have been updated. The VsMaker and GroupShot generators just got a big overhaul I’ve been working on for months. There’s a new screen mode in the GroupShot that demonstrates the user input feature. Lots of Darkstalkers, KoF and even Super Dodge Ball/Kunio-Kun characters and sprites were added along with other things I’m too lazy to mention again. Just read the update log and have fun. Please let me know if find any bugs.
edit: Thanks to anyone who has followed, reposted or just checked out this Tumblr. I’ve been working this update for a while and haven’t had much time to post here.
Scratch-made sprite based on the new Elevator Action Deluxe game for the PS3. The game came out earlier this week. No, I don’t have it yet but I plan to get it soon. Elevator Action fans just might recognize the pose.