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tinycartridge:

A few leftover 3DS news items ⊟
This stuff, from this morning’s Direct/press release is exciting, if maybe a bit less OMG WHAT than new 3DS hardware (seriously, though, what). So here it is! Let’s catch up together!
Kirby eShop games out today: The Triple Deluxe spinoff games Dedede’s Drum Dash Deluxe and Kirby Fighters Deluxe are on eShop today, for $7 each, and you get bonus stuff if you already have Triple Deluxe. Why did Nintendo wait until a day after its normal eShop release day, sending these out along with Gunvolt and Layton vs. Phoenix Wright? Well, uh, man I don’t know.
Fantasy Life DLC: “Origin Island offers a new area that is home to an ancient culture and powerful enemies, additional story content, new ranks to achieve in Life Classes, access to even more powerful equipment and two new varieties of pets to adopt: birds and dragons.” It’ll be out on the game’s Oct. 24 release date.
Ultimate NES Remix: Out December 5 for $30, and contains challenges based on 16 NES games. The main problem I had with the Wii U games was that they weren’t on 3DS, so, cool!
2DS bundles: No announcement of the new 3DS hardware for US, but we get… existing 2DS colors with a code for Mario Kart 7, for $129.99. These come out early October. That’s just as good, right?
Don’t forget to check out our coverage from this morning: New 3DS and XL announced, customizable faceplates and Home menu themes, Amiibo figures revealed and up for preorder, and our thoughts on the New 3DS.
BUY Nintendo 2DS & 3DS/XL, upcoming games

tinycartridge:

A few leftover 3DS news items ⊟

This stuff, from this morning’s Direct/press release is exciting, if maybe a bit less OMG WHAT than new 3DS hardware (seriously, though, what). So here it is! Let’s catch up together!

  • Kirby eShop games out today: The Triple Deluxe spinoff games Dedede’s Drum Dash Deluxe and Kirby Fighters Deluxe are on eShop today, for $7 each, and you get bonus stuff if you already have Triple Deluxe. Why did Nintendo wait until a day after its normal eShop release day, sending these out along with Gunvolt and Layton vs. Phoenix Wright? Well, uh, man I don’t know.
  • Fantasy Life DLC: “Origin Island offers a new area that is home to an ancient culture and powerful enemies, additional story content, new ranks to achieve in Life Classes, access to even more powerful equipment and two new varieties of pets to adopt: birds and dragons.” It’ll be out on the game’s Oct. 24 release date.
  • Ultimate NES Remix: Out December 5 for $30, and contains challenges based on 16 NES games. The main problem I had with the Wii U games was that they weren’t on 3DS, so, cool!
  • 2DS bundles: No announcement of the new 3DS hardware for US, but we get… existing 2DS colors with a code for Mario Kart 7, for $129.99. These come out early October. That’s just as good, right?

Don’t forget to check out our coverage from this morning: New 3DS and XL announced, customizable faceplates and Home menu themes, Amiibo figures revealed and up for preorder, and our thoughts on the New 3DS.

BUY Nintendo 2DS & 3DS/XL, upcoming games

gamepreservation:

From my personal collection: it’s the very first advertisement for the Nintendo Entertainment System!

This particular copy comes from a November, 1985 issue of New York magazine. In fact, as far as I can tell, New York is the only publication that ever ran it.

Seem kind of strange? Well, let’s remember that in 1985, there weren’t any video game magazines left. They’d all either shut down or converted into computer magazines…usually both. But why New York magazine specifically?

That’s because Nintendo didn’t launch the NES nationwide right away. They only sold it in New York during the 1985 holiday season, as a test; video games were dead, and no store wanted to carry them, so Nintendo had to prove that people even wanted the thing.

You can read all about the 1985 NES test market launch, including interviews with three people who worked it, if you go back in time about six months and head to 1UP.com. Apparently they nuked a lot of the old features and, game preservationist though I am, I am terrible at archiving my own work.

the-ankle-rocker said: No one ever talks about how crazy good the music is in the Final Fight series. Well… Let me just say, the music in the Final Fight series is crazy good. Like… It’s crazy. Crazy good.

Truth! I usually only hear about that from people I know who are specifically into music. The only time I’ve seen it go beyond that is when I saw a lot people marking out to Rolento’s USF4 theme, a remake of his original Final Fight track.

The newness is on! New sprites include Mad Gear gang members Poison, Roxy, Axl and Slash, along with the jail-breakers from Taito’s Crime City and the thieves from Golden Axe. Please resist the urge to kick the thieves on your screen in an attempt to get your bottles back.
BTW: the new scratch-made Poison/Roxy sprites (USF4 and Final Fight outfits) have more palettes in the GFX Generators.

The newness is on! New sprites include Mad Gear gang members Poison, Roxy, Axl and Slash, along with the jail-breakers from Taito’s Crime City and the thieves from Golden Axe. Please resist the urge to kick the thieves on your screen in an attempt to get your bottles back.

BTW: the new scratch-made Poison/Roxy sprites (USF4 and Final Fight outfits) have more palettes in the GFX Generators.

orioto:

6th entry in the #dawnofadventure series, #Zelda #Majorasmask!

50 Posters available here, starting at 16,20 $!
+10 Super high quality print!

Other entries in the series:
_Secret of Mana
_Zelda : Link’s Awakening
_Secret of Evermore
_FFVII
_Skies of Arcadia

insertquarterbin:

*NEW ART BY YOUR PAL RUSTY!*  Sorry for the lack of updates on IQB and PSwap but I’ve been busy working on the front and rear cover for Hardcore Gaming 101’s upcoming book covering the CASTLEVANIA series!  Check out the preview here and keep an eye on Hardcore Gaming 101 for a release date!
Seriously honored to work with them on this, 1up and HG101 are (were) my 2 favorite game sites I check frequently and to be working with them is beyond fantastic.
I’ll be returning to do a PSwap and IQB here very shortly and *maybe* I may have some more book covers for ya soon ;)

insertquarterbin:

*NEW ART BY YOUR PAL RUSTY!*  Sorry for the lack of updates on IQB and PSwap but I’ve been busy working on the front and rear cover for Hardcore Gaming 101’s upcoming book covering the CASTLEVANIA series!  Check out the preview here and keep an eye on Hardcore Gaming 101 for a release date!

Seriously honored to work with them on this, 1up and HG101 are (were) my 2 favorite game sites I check frequently and to be working with them is beyond fantastic.

I’ll be returning to do a PSwap and IQB here very shortly and *maybe* I may have some more book covers for ya soon ;)

vgjunk:

At the big VGJunk site today: Boxing but not really! Stereotypes up the wazoo! A small but great champ! It’s Nintendo’s 1987 NES classic Punch-Out!!, and I’ve written a ton of words about it that you can read here!

vgjunk:

At the big VGJunk site today: Boxing but not really! Stereotypes up the wazoo! A small but great champ! It’s Nintendo’s 1987 NES classic Punch-Out!!, and I’ve written a ton of words about it that you can read here!

gamewtfs:

So, as I discussed last time, I’ve been playing Amagon pretty heavily for the past few weeks, and today I finally beat it. I have to admit I had some fun from time to time, trying to get around the horrible play control/design decisions.
But I haven’t weakened my stance on hardcore retro being stupid: I think the most important distinction is that, I don’t think that mastering this broken game should be a point of pride or makes me better than other people.
I think that expending so much effort just to overcome the game’s problems makes me arguably stupider than other people, so at best I get “lovable loser” points rather than “I’m awesome” points for having beaten Amagon.
(plus the Japanese version totally has a more complete ending, dammit)

gamewtfs:

So, as I discussed last time, I’ve been playing Amagon pretty heavily for the past few weeks, and today I finally beat it. I have to admit I had some fun from time to time, trying to get around the horrible play control/design decisions.

But I haven’t weakened my stance on hardcore retro being stupid: I think the most important distinction is that, I don’t think that mastering this broken game should be a point of pride or makes me better than other people.

I think that expending so much effort just to overcome the game’s problems makes me arguably stupider than other people, so at best I get “lovable loser” points rather than “I’m awesome” points for having beaten Amagon.

(plus the Japanese version totally has a more complete ending, dammit)

namcomuseum:

If you weren’t aware, August 2014 marks the 30th anniversary of the arcade version of Pac-Land!

To celebrate, here’s the rare Pac-Land board game, which was released shortly after Pac-Land’s arcade release.

yowhosedogisthat:

Journalism

yowhosedogisthat:

Journalism

Golden Axe title screens: arcade (1989) by Sega, Genesis/Mega Drive (1989) by Sega, PC Engine CD-ROM² (1990) by Telenet Japan, Sega Master System (1989) by Sega

kartridges:

Proto Man - Mega Man 3 - Capcom; NES, 1990.

kartridges:

Proto Man - Mega Man 3 - Capcom; NES, 1990.

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