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What was your first Video Game?

cipater:

charliecoffin:

Let’s be all a part of this…

Mine was the  32-in-1 Cartridge

System: Atari 2600 Jr.

Please reblog this!!! CxC

This is a hard question for me to answer because my memory is so fuzzy on exactly what I got first. I played a lot of my cousin’s systems before I got my own, but my earliest systems were the NES and the Atari 7800. On the NES I played loads of Super Mario Bros. and Adventure Island - on the Atari 7800 I played Frogger, Defender and Pole Position II.

It was either Combat or Space Invaders for the Atari 2600. I think my grandmother bought both the 2600 and S.I. at once, and I’m not sure which game I played first. Combat was probably played first, though.

restinpeaches:

kouotsu:

okay I really really need that yayoi because http://tewi.us/tegaki/dblog.php?u=3025&e=55538

this has been SIX YEARS coming

I WANT ALL OF THESE AND I DON’T EVEN KNOW ANYTHING ABOUT IDOLMASTER BESIDE AI LIKE HAMBURGER

fightinggamer:

Very nice retrogaming poster’s poster (^_^) for the Captain Commando arcade videogame! They don’t do awesome ads like this anymore! ;-)

Nice cameo from Roy, one of the bosses from Gun.Smoke.

fightinggamer:

Very nice retrogaming poster’s poster (^_^) for the Captain Commando arcade videogame! They don’t do awesome ads like this anymore! ;-)

Nice cameo from Roy, one of the bosses from Gun.Smoke.

mrgilder:

New. Pixel. Art. Following my earlier line art post, it’s now time to share the #Transformers Pixel Heads version of Autobot Jazz. As always, here you see only colors available to the NES/Famicom palette.
I think Starscream will be next. I’ve been avoiding him because the color scheme of his head is pretty boring - but you can’t do a Transformers project without him.
__________________________
Reblogs are always much appreciated, but please don’t share or redistribute this original piece without proper sourcing. 
For more of my work, please check out my DeviantArt Gallery, or my tumblr main page. 
I also like to talk about art & video games on Twitter. Join me!
ヽ(^。^)丿

mrgilder:

New. Pixel. Art. Following my earlier line art post, it’s now time to share the #Transformers Pixel Heads version of Autobot Jazz. As always, here you see only colors available to the NES/Famicom palette.

I think Starscream will be next. I’ve been avoiding him because the color scheme of his head is pretty boring - but you can’t do a Transformers project without him.

__________________________

Reblogs are always much appreciated, but please don’t share or redistribute this original piece without proper sourcing. 

For more of my work, please check out my DeviantArt Gallery, or my tumblr main page

I also like to talk about art & video games on Twitter. Join me!

ヽ(^。^)丿

By request: Game preservation

gamespite:

image

By request of patrickrichardkarr

The fact that we even need to have a conversation about game preservation is just, like, the most pathetic thing ever. In a good world, it would be a no-brainer proposition. Of course the history of video games, and specifically the games involved, should be enshrined and preserved and presented in a clear and sensible fashion. Of course. And yet, here we are.

The…

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arcadequartermaster:

comicsalliance:

Coin-Op Classics: Capcom’s Awesome 1993 ‘Punisher’ Game
Video games based on comics have always been a pretty risky proposition. For every Arkham City, there are two or three Superman 64s out there making life hard on anyone who just wants to punch out super-villains. That’s why we here at ComicsAlliance believe that the good ones should be celebrated, and why we think that it’s finally time to put the spotlight on one of the most underrated classics in comic book video game history.
READ MORE

"I AM THE PUNISHER! IF YOU’RE GUILTY, YOU’RE DEAD."

arcadequartermaster:

comicsalliance:

Coin-Op Classics: Capcom’s Awesome 1993 ‘Punisher’ Game

Video games based on comics have always been a pretty risky proposition. For every Arkham City, there are two or three Superman 64s out there making life hard on anyone who just wants to punch out super-villains. That’s why we here at ComicsAlliance believe that the good ones should be celebrated, and why we think that it’s finally time to put the spotlight on one of the most underrated classics in comic book video game history.

READ MORE

"I AM THE PUNISHER! IF YOU’RE GUILTY, YOU’RE DEAD."

tributegames:

Early concept sprites for Mercenary Kings by Stephane Boutin

tributegames:

Early concept sprites for Mercenary Kings by Stephane Boutin

pixelanimations:

By Kiwi
arcadequartermaster:

AUGUST 2014 UPDATE!www.arcadequartermaster.com
Clean up the streets from criminals, gangsters and mutated civilians with RoboCop 2, Mutation Nation. and Renegade!
In lieu of the upcoming Guardians of the Galaxy movie, dont’ forget to check out the Avengers in Galactic Storm shrine (under the Marvel Fighting section) featuring Ronan the Accuser and Korath the Pursuer!
Many special thanks to scrollboss for the sprite help for Renegade.

arcadequartermaster:

AUGUST 2014 UPDATE!
www.arcadequartermaster.com

Clean up the streets from criminals, gangsters and mutated civilians with RoboCop 2, Mutation Nation. and Renegade!

In lieu of the upcoming Guardians of the Galaxy movie, dont’ forget to check out the Avengers in Galactic Storm shrine (under the Marvel Fighting section) featuring Ronan the Accuser and Korath the Pursuer!

Many special thanks to scrollboss for the sprite help for Renegade.

arcadequartermaster:

fightinggamer:

Hey Capcom, that car destruction that you call “bonus stage” is not a victimless crime! Poor, poor Bred…! XD

I love these callbacks and references to their classics.

arcadequartermaster:

fightinggamer:

Hey Capcom, that car destruction that you call “bonus stage” is not a victimless crime! Poor, poor Bred…! XD

I love these callbacks and references to their classics.

gamespite:

eirikrjs:

pepsimangb:

As promised, here’s my scanlation of the SMT1 OST liner notes that eirikrjs generously scanned that has Kazuma Kaneko talking shop about his pixel art philosophies. :D!

There’s a decent amount of ground covered here considering how short it is. Some of his advice is a little dated, as indicated by his references to sprite color pallet limitations on consoles during SMT1’s heyday, but hopefully this is still a fun look into how some of Atlus’ most iconic demon designs were originally handled. Pretty unorthodox jumping immediately into sprite work for a lot of demons!

For best readability, make sure to right click each image and either save it or open it in a new tab so that they can be viewed at full size.

Thanks for reading!

-Pepsi

Incredible stuff. We don’t deserve you!

This is the Lord’s work right here.

tabletopfetus:

paletteswapblog:

Rusty Shackles P-Swaps BurgerTime (NES)

This is now the most popular Pswap I have done (beating former champ Donkey Kong), thanks everyone!!!!

tabletopfetus:

paletteswapblog:

Rusty Shackles P-Swaps BurgerTime (NES)

This is now the most popular Pswap I have done (beating former champ Donkey Kong), thanks everyone!!!!

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